
First ideas
We started to work on Omni Girl about two years ago. First there was an idea, then developing, making a lot of sketches, concept art, storyboards, rehearsals etc. We have to admit that our first ideas were completely different from what we're making now.
Today we'd like to show you our first attempts to create the story and world of Omni Girl.Concept art
At the beginning we wanted to create one big robot as a villain:
We also changed the environment and opening scene:
Fragments of storyboards
These were our first storyboards so now the story is totally different. But it's really interesting to see how it evolved.

Previs
After storyboards we made quick previsualisations, here you can see one of them:
We used Stewart - free Animation Mentor rig
Localisation
From the very beginning we wanted to shoot in an abandoned building. We found some places in Madrid before choosing Principe Pio, for example that one:

Well, I guess our final choice is much better :)